Roblox CEO David Baszucki says the new AI safety tools could reshape engagement — and may create some friction for players.
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Roblox CEO says child safety is industry-wide issue, plans tools to keep bad actors off ...
Roblox CEO David Baszucki defends the gaming platform's child safety protections amid mounting lawsuits and explained what ...
Roblox上调2025财年全年预订量指引至65.7亿-66.2亿美元,显著高于此前58.7亿-59.7亿美元的指引,也超过分析师61.6亿美元的一致预期。对于第四季度,公司预计预订量在20亿-20.5亿美元之间,同比增长47-51%。
The inaugural partners for the initiative are the Center for Humane Technology, a non-profit org dedicated to ensuring that ...
Roblox ...
今年8月,Roblox以4700万同时在线用户数创下游戏平台最高并发纪录。在此期间,《Grow a Garden》、《99 Nights in the Forest》和《Steal a Brainrot》三款爆款游戏为平台带来巨大流量。其中两款游戏曾同时吸引超2200万用户,但公司强调成功不仅源于这几款作品。数据显示,非Top 10游戏的用户参与度同比提升58%。
🎮 Roblox(RBLX.US)在最新季度业绩中交出了一份令人瞩目的答卷,凭借三款热门游戏的强劲表现,日活跃用户数达到了1.515亿,远超分析师预期的1.323亿。这一数据不仅让人瞩目,同比增幅高达70%,更是标志着Roblox在全球游戏市场的进一步扩展。 📈 根据最新的财报,Roblox的预订金额也达到了19.2亿美元,高于分析师预估的17亿美元,营收则达到了14亿美元,同比增长48%。虽 ...
Roblox has reported "better than expected" performance in revenue and bookings during Q3, with results exceeding both its top ...
Dave Baszucki responds to growing safety concerns as Iraq bans Roblox over child exploitation risks and Kentucky files a ...
近日,游戏巨头 Roblox (RBLX)发布了其第三季度财报,这份成绩单无疑为2025年的游戏市场注入了一剂强心针。凭借着旗下三款现象级游戏的强劲表现,Roblox的各项关键数据均远超市场预期,展现了其在UGC (用户生成内容)游戏领域的强大生命力。此次财报不仅预示着 Roblox 在元宇宙领域的持续探索,也引发了我们对UGC游戏平台未来发展趋势的深入思考。
Roblox reported a consolidated net loss of $257.4 million in the latest quarter fueled by user growth from hit games. David ...
There’s money to be made using Roblox, according to the company’s executives. Roblox is the digital world where users create characters, purchase merchandise and play games. It has been called “an ...
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